AI Insights · Timothy · April 2024
Top 5 Sandbox Games on iOS in Switzerland - Q1 2024
Discover how the top 5 sandbox games performed on iOS in Switzerland during Q1 2024, with insights on downloads, revenue, and active users.
During the first quarter of 2024, the top 5 sandbox games on iOS in Switzerland demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the metrics, sourced from Sensor Tower.
Roblox from Roblox Corporation saw a consistent trend in weekly revenue, starting at approximately $158K in early January and ending at about $88.9K in late March. Weekly downloads fluctuated, peaking at around 4.3K in the first week of January and settling at approximately 2.8K by the end of the quarter. Active users showed a slight decline from 126.7K in early January to 121.2K in late March.
Block Craft 3D: Building Games from Wildlife Studios experienced modest weekly revenue, reaching a high of about $442 in the first week of January. Weekly downloads were highest in early January at around 833 and saw a dip mid-quarter before rebounding to approximately 660 by the end of March. Active users showed a steady increase, starting at 5.5K and reaching 4.9K.
MultiCraft — Build and Mine! from MultiCraft Studio had minimal revenue, with occasional peaks like $14 in mid-February. Downloads were relatively stable, starting at 297 and ending at 318 by late March. Active users saw a gradual increase from 1.7K in early January to 1.6K by the end of the quarter.
Melon: Sandbox by Payge Ltd displayed a varied revenue trend, with a peak of $75 in late February. Weekly downloads rose steadily, starting at 152 and reaching 181 by the end of March. Active users remained relatively stable, starting at 5.8K in early January and ending at 5.9K by late March.
Minecraft from Mojang showed strong revenue performance, starting at $6.7K in early January and peaking at approximately $6.7K in the last week of March. Downloads were consistent, with a slight increase from 137 to 171 by the end of the quarter. Active users saw a slight decline from 23.2K in early January to 19.5K by late March.
For more detailed insights and trends, visit Sensor Tower.